Terran production and abilities

Availability of technology depends on the game mode, mission and campaign progression.

Add-ons
Currently you can only build addons on the structures that you own. Building an addon cancels the production queue of the structure. If desired, specify the structure type that will receive addons by writing structure's type in any form after the command. Examples: ar factory, !lab starport.

Tech reactor add on in campaign can be added by both !al and !ar.

Melee
Supports location modifiers and multipliers.

Lift Off and Land additionally allows picking specific structures. Examples: lt cc, !land barracks. Transforms all currently available multi-mode units into one of two modes as well as toggles cloak for unity capable of cloaking, Auto Mode being the default one.

Special Behaviors
Legends: Defensive - D, Neutral - N, Offensive - O

Skills
See Terran skills: